Katsucon Sunday - Newton Ewell
     
  Newton Ewell draws magnificent mecha and fascinating fish, but he wants to learn more about drawing. The manga-influenced illustrator has produced some amazing fantasy art, but he's looking to produce more art from real life. "I'm finding that animals in general have an application to machines in general. That's why I'm thinking about going back to school for organic drawing," he said.
     
  What Ewell is not going to do is to go back to video game work any time soon. He's openly frustrated by his tenure with Acclaim, feeling that company was not adventuresome enough with its projects. "I'm going back to illustration because I want to work up to my standards," Ewell said. "I'm looking for something new."
     
  Still, Ewell likes talking about his video game work, especially his most recent project, Stratosphere, for which he was production designer. The challenge of game design, whether it be for consoles, PC's or Macs, is to make the game look good and move well. "Video game artwork is striking a balance between geometry and color. The best models are composed of very few polygons, but painted to look like they have a lot of polygons." 
     
  It's ironic that an artist who specialized for four years in the late-20th century medium of video games enjoys designs from the previous century. Ewell said he enjoys Victorian architecture and ironworks like the long-lost Crystal Palace in Great Britain and the 1983 Colombian Exposition in Chicago.
   
     
     
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