Anime Expo - July 7 - Noboru Ishiguro
Noboru Ishiguro, the founder of the Artland animation studio, was scheduled to appear at Katsucon in February of 2001, but his studio caught fire one week before the convention. Five months after the blaze, Ishiguro traveled to Anime Expo to talk about the experience. "The studio has been rebuilt since then and it's in very good shape," he said. The aftermath of the fire was something that renewed Ishiguro's faith in his fellow animators. "In the fire all of the animation desks were burnt, but during the night the staff asked other studios for help. They were able to borrow all of the desks that were needed, more than 20." While animation studios compete for business, they cooperate when friends are in trouble, Ishiguro said, and he was deeply grateful for the help.
Those studios might cooperate because it's rough to make a living in the anime industry with the declining budgets. Ishiguro noted that a show produced for a half-hour time slot gets enough money to create only around 3,500 cels. That sort of limited animation, compared to the smoother look of American animation, has been a part of the look of anime for years - but Ishiguro doesn't approve of the way that some modern animators handle that part of the job. "Animators have started trying to stop movement in TV shows because of the limited number of cels they can use," he said. "As a result, animation is more like a story book than an animated program. The number of lines used in a cel has increased, and that has made it more difficult to move the characters. If you don't change this, then Japanese animation will change into a series of still pictures, like a story book."
Another change for anime's future is digital production and the move toward three-dimensional characters. Ishiguro said "I want to utilize this (digital) experience for the next stories i'll be making. I understand that the 3-D computer graphics aren't that useful in animation. The reason is because in every cut and every scene there have to be changes in Photoshop - and 3-D takes more time." Ishiguro understand the value of working quickly as a studio owner. He had to rush to finish two episodes of an OVA series this year when the original director dropped out, and had to complete the episodes in two months. The digital techniques of making animation cels helped finish the job on time, he said. And that rush work made Ishiguro one day late in arriving at Anime Expo.
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