Ohayocon - Real-World Animation
Remember this figure from the opening animation at the November 2000 Aka-Kon in Vancouver, B.C.? The Aka-Chan character was created by Aka Animation of Vancouver, the company that also backed the convention. This page was able to show the character and the costumer, but this is the first look at the drawings that made up the short film. The drawing and other examples of what goes into making a short film were brought to Ohayocon for fans to enjoy.
Bringing the artwork was Amanda Tomasch, who runs the Aka studio and the convention. She gave fans a primer of standard animation technique, covering the walls of a meeting room with examples of the shorthand that animators use to create a film. Animation is like baseball or football in the number of inside phrases used to describe character movement and changes inside a frame of film, from head bobs to pans and fades. People who get into the business need to know this language, and Tomasch said the best place to learn is in Vancouver, home to one of the top animation schools in North America.
Animation lent this technique to live-action films: the storyboard, the layout of frames that shows what movement will happen in each shot of an animated film. It's simple, but it's important to getting the finished product right - and, according to Tomasch, it's lucrative work. Artists can made up to $60,000 for a finished storyboard, and that's the kind of skill that can be useful in all aspects of filmmaking.
Storyboarding is also one of the few places where artists can be certain to make a decent living from the animation industry, Tomasch warned. Jobs are few, budgets tend to be tight and jobs last no more than a few months on TV shows and major projects. Many animators end up doing "cleanup" work on jobs farmed out by larger studios, making small wages as they wait for big chances to arrive. And those big chances likely will be on shows that are not run under union protection, she cautioned.
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