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Anime Central - Hidenori Matsubara - April 20, 2002
There's a reason the wild tresses of Japanese animation characters are called "anime hair" by North American fans; there's nothing else like it in the world of film. And according to character designer Hidenori Matsubara, "Hair is a major part of characters' personality. In a lot of anime, the hair styles tend to be extravagant because in each scene if you look at the screen you'll know exactly who is where based on their hair. If you notice a lot of anime characters have unnatural hair shades, that's because they want you to know who is on screen at first glance." What about the fan comments that the hair is the only way you can tell the characters apart? Matsubara says that's the case among animators, too.
Matsubara is best known for his reworking and simplification of the Oh My Goddess manga characters for animation, but he's worked on other shows. On Sakura Wars he redesigned the game characters. "Their personalities are reflected in their designs. Sumire, because she has a very tight personality, her eyes get pointy. For Maria, because she has a calm and cool and collected personality, she has a very tight glare. Characters who like gaudy things tend to get gaudy designs. That's why Maria always wears black, because she's so cool."
The Sakura Taisen games world will continue, "...but some day it will end."  Matsubara said there will more games and maybe more anime, he would like the series to shift from Japan to the United States. In the meantime, the producers of Sakura Taisen are releasing another game for which Matsubara created ad illustrations, called Gungrave (which has original designs by Trigun's Yasuhiro Naito). And Matsubara has another secret project that he couldn't discuss at Anime Central.
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