Notes electronically scribbled at Logan Airport while waiting for an Easter morning flight home:
Fans who traveled to the Park Plaza hotel in Boston on Saturday afternoon
were greeted by something never seen at a North American anime convention:
a "sold out" sign. The inaugural Anime Boston wasn't halfway over and the
convention had run out of room. People walking into the hotel were greeted
by a convention volunteer who informed them that if they hadn't registered
in advance, they wouldn't be able to get in and would have to come back on
Sunday. There was talk that hundreds of people had to be turned away on the
convention's busiest day.
No one could have imagined that New England anime fans would respond to the
region's first substantial convention in such numbers. People around the convention
said they had expected to get around 500 people for their event. Surprise
followed when 1,300 fans registered in advance, and amazement set in on Anime
Boston's first day when around 2,000 people packed the hotel. The best estimates
on Saturday were that around 4,000 people had jammed into the hotel. Anime
Boston probably was the year's largest anime event up to that point (of course,
larger events followed in a few weeks).
Consider how fast the anime convention phenomenon has grown: of the six conventions
attended by this site in 2003, the oldest event was Katsucon, which started
in 1995. Second oldest was Sakura Con, which began as Baka! Con in 1998,
the year that saw the launch of four or five conventions and marked the beginning
of the anime con boom. There have been three Ohayocons as of this writing
and two Ushicons. Tekkoshocon and Anime Boston were brand new for 2003, and
there were plans for another eight first-time conventions during the year.
Anime Boston was one of the biggest first-time anime conventions ever, drawing
more people than three 2002 inaugural conventions combined (Ushicon, AnimeNEXT
and C-Kon). Earlier, there had been some small New England anime getogethers
and a Mikkakan in New Hampshire in 2001, but nothing in the region like Anime
Boston. The first Anime Central in 1998 had been the previous startup attendance
pace-setter with around 1,200, but Anime Boston more than tripled those numbers.
Only 2002's Anime Expo New York exceeded Anime Boston's totals - and you
could argue that AXNY wasn't a first-time event because of the previous year's
Big Apple Anime Fest.
The expectation of short attendance for Anime Boston probably came because
the convention was on the Easter weekend when many families stay home. Instead,
fans left their homes and packed into the hotel just down the street from
Cosplay Square - oops, Copley Square.
"Packed" is more than a cliché for the Boston crowd on the Patriot's
Day weekend. The Park Plaza had its liveliest and largest crowd since the
days of the Kennedy political rallies, and every inch of the hotel's meeting
areas was filled. The hotel, a restored relic from 1927 that had all of the
charm and shortcomings of a Depression-era building, had dozens of meeting
rooms on three floors and a ballroom that could have come from a Fred Astaire
film. But it didn't have the open spaces that anime conventions need for
the hanging out that is a big part of these events.
The result was the most crowded conditions this author has seen, other than
the crowd trying to get out of the grandstands after the Indianapolis 500.
On the mezzanine level, where most events took place, the dealers' room line
mixed with the registration line and fans trying to get to panel discussions
and video rooms. Usually, there's a gap at an anime convention where fans
can stop for a moment to look over the scene, take a breath, chat with a
friend and decide what to do next. At Anime Boston, you had to go outside
to change your mind, it was so crowded - and that was the reason that fans
were turned away on Saturday.
The crowded conditions led to an entertaining mix of cultures in the hotel's
lobby. Costumed fans were eyed by amazed middle aged travelers, while slim
runners slipped through the crowd, headed out to warm up for the Boston Marathon.
Into the middle of this jumble of personalities wandered a wedding party
of tuxedoed men, bridesmaids in bright red dresses and the wedding couple
- who must have been amazed to find that they were the least elaborately
dressed group of the weekend.
At one point, the author spotted a group of pink-clad costumers in baseball
uniforms. They had made themselves into the complete nine-member baseball
team from Princess Nine. The group was no more than 15 feet from the author,
but he could not get to them for a picture. Later, the group went to the ADV
Films panel; the author tried to squeeze in, but the room was more than overstuffed.
Despite the crowd, the convention ran well. Events started nearly on time,
with the exception of a one-hour delay in starting the often-disorganized
Saturday night masquerade. The organizers must have figured they were having
a bad night when the audience started yelling pronunciation corrections to
the master of ceremonies (who also was the convention chairman, a person
who had to be frazzled at best after a long weekend of running the show).
The crowding is going to be eased in 2004 when the dealers' room moves to
a neighboring building (say a prayer for dry weather), but eventually Anime
Boston is going to have to look for a larger facility, which probably will
mean more expenses for everyone involved. Until then, don't be surprised
if the 2004 convention has an attendance limit.
Maybe there would have been fewer people at the convention if the organizers
had not managed to get all five of the Vancouver-based Gundam Wing pilot voice
actors. However, minus that group, the convention would have been a lot less
fun. The Gundam Wing quintet drew more attention and cheers - mostly female
- than any other convention guests in 2003. After their individual panel
appearances, each actor was swarmed by loving fans who wanted autographs
and hugs in equal numbers. And the performers good-naturedly accepted the
weekend's yaoi jokes.
Brad Swaile was especially amazed at the audience
for their Saturday joint appearance, noting that fans had insisted that two
of them switch seats because they were sitting in the wrong order - and cheered
when they moved into the "right" order.
The popularity of Gundam Wing might confound those who look mostly to conventions
for product announcements from anime importers. New Mobile Report Gundam
Wing was released in Japan in 1997, and took another couple of years to get
to the U.S., so it was "old" when it got to cable TV - but no one at the
convention was unhappy with that. And no one at Anime Boston complained about any of the changes that were
made to Gundam Wing for the U.S. cablecast or criticized the dub; the fans
were overjoyed to see the faces behind the English-language voices.
Gundam Wing's popularity at the convention showed the power of the Cartoon
Network to attract new fans to anime, and demonstrated that a strong story
generates devoted fans, no matter what.